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<div class="header">
  <div class="summary">
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-attribs">Public Attributes</a> &#124;
<a href="structPxBVH34MidphaseDesc-members.html">List of all members</a>  </div>
  <div class="headertitle">
<div class="title">PxBVH34MidphaseDesc Struct Reference<div class="ingroups"><a class="el" href="group__cooking.html">Cooking</a></div></div>  </div>
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<p>Structure describing parameters affecting BVH34 midphase mesh structure.  
 <a href="structPxBVH34MidphaseDesc.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="PxBVH34MidphaseDesc_8h_source.html">PxBVH34MidphaseDesc.h</a>&gt;</code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:ac0848cd6f8b3b771e5e5761df2f6b033"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBVH34MidphaseDesc.html#ac0848cd6f8b3b771e5e5761df2f6b033">setToDefault</a> ()</td></tr>
<tr class="memdesc:ac0848cd6f8b3b771e5e5761df2f6b033"><td class="mdescLeft">&#160;</td><td class="mdescRight">Desc initialization to default value.  <a href="#ac0848cd6f8b3b771e5e5761df2f6b033">More...</a><br /></td></tr>
<tr class="separator:ac0848cd6f8b3b771e5e5761df2f6b033"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a37ef4f8ba6e714bc39a4eb37d051ef43"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBVH34MidphaseDesc.html#a37ef4f8ba6e714bc39a4eb37d051ef43">isValid</a> () const</td></tr>
<tr class="memdesc:a37ef4f8ba6e714bc39a4eb37d051ef43"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns true if the descriptor is valid.  <a href="#a37ef4f8ba6e714bc39a4eb37d051ef43">More...</a><br /></td></tr>
<tr class="separator:a37ef4f8ba6e714bc39a4eb37d051ef43"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:aa70a3cfbaeff0b25b86f9584760ae563"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBVH34MidphaseDesc.html#aa70a3cfbaeff0b25b86f9584760ae563">numPrimsPerLeaf</a></td></tr>
<tr class="memdesc:aa70a3cfbaeff0b25b86f9584760ae563"><td class="mdescLeft">&#160;</td><td class="mdescRight">Mesh cooking hint for max primitives per leaf limit. Less primitives per leaf produces larger meshes with better runtime performance and worse cooking performance. More triangles per leaf results in faster cooking speed and smaller mesh sizes, but with worse runtime performance.  <a href="#aa70a3cfbaeff0b25b86f9584760ae563">More...</a><br /></td></tr>
<tr class="separator:aa70a3cfbaeff0b25b86f9584760ae563"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Structure describing parameters affecting BVH34 midphase mesh structure. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="structPxCookingParams.html" title="Structure describing parameters affecting mesh cooking. ">PxCookingParams</a>, <a class="el" href="classPxMidphaseDesc.html" title="Structure describing parameters affecting midphase mesh structure. ">PxMidphaseDesc</a> </dd></dl>
</div><h2 class="groupheader">Member Function Documentation</h2>
<a id="a37ef4f8ba6e714bc39a4eb37d051ef43"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a37ef4f8ba6e714bc39a4eb37d051ef43">&#9670;&nbsp;</a></span>isValid()</h2>

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          <td class="memname">bool PxBVH34MidphaseDesc::isValid </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
        </tr>
      </table>
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<p>Returns true if the descriptor is valid. </p>
<dl class="section return"><dt>Returns</dt><dd>true if the current settings are valid. </dd></dl>

</div>
</div>
<a id="ac0848cd6f8b3b771e5e5761df2f6b033"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ac0848cd6f8b3b771e5e5761df2f6b033">&#9670;&nbsp;</a></span>setToDefault()</h2>

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          <td class="memname">void PxBVH34MidphaseDesc::setToDefault </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inline</span></span>  </td>
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<p>Desc initialization to default value. </p>

</div>
</div>
<h2 class="groupheader">Member Data Documentation</h2>
<a id="aa70a3cfbaeff0b25b86f9584760ae563"></a>
<h2 class="memtitle"><span class="permalink"><a href="#aa70a3cfbaeff0b25b86f9584760ae563">&#9670;&nbsp;</a></span>numPrimsPerLeaf</h2>

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          <td class="memname"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> PxBVH34MidphaseDesc::numPrimsPerLeaf</td>
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<p>Mesh cooking hint for max primitives per leaf limit. Less primitives per leaf produces larger meshes with better runtime performance and worse cooking performance. More triangles per leaf results in faster cooking speed and smaller mesh sizes, but with worse runtime performance. </p>
<p><b>Default value:</b> 4 <b>Range:</b> &lt;4, 15&gt; </p>

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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="PxBVH34MidphaseDesc_8h_source.html">PxBVH34MidphaseDesc.h</a></li>
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